Kig: Difference between revisions

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Since '''Kig''' can import and use third-part macros as built-in objects, it can have new objects, being more and more powerful.
Since '''Kig''' can import and use third-part macros as built-in objects, it can have new objects, being more and more powerful.


If you don't know how to import a macro, please read the FAQ.
If you don't know how to import a macro, please read the [[Kig/FAQ|FAQ]].


* [[Kig/Macros | Browse existing macros...]]
* [[Kig/Macros | Browse existing macros...]]


[[Category:Education]]
[[Category:Education]]

Revision as of 09:07, 24 June 2010

Home >> Applications >> Education >> Kig

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Kig is a program for exploring geometric constructions.

Kig is part of the KDE Education Project.

All three segment axes of a triangle intersect in one point which is the center of the circumscribed circle.

Kig is meant as a better replacement for such free programs as KGeo, KSeg and Dr. Geo and commercial programs like Cabri.

Kig is a useful and powerful utility for high school students and teachers, and as a fun project for me and others. I have learned a lot by working on it, and it's fun to work together with other people on it. I've written much of the Kig code myself, but I've also had a lot of help from other people.

Features

Screenshots

Kig exports to several formats: bitmap images, XFig and SVG vector format, LaTeX)

Documentation

Kig Macros

Since Kig can import and use third-part macros as built-in objects, it can have new objects, being more and more powerful.

If you don't know how to import a macro, please read the FAQ.