Kdenlive/Manual/Monitors/Clip Monitor RightClick: Difference between revisions
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==== Go to Previous Snap Point ==== | ==== Go to Previous Snap Point ==== | ||
Moves the clip position to the previous Snap Point. Snap points are sections in clips that other clips snap to when "Snap" is turned on. | |||
Snap points include markers, zone inpoints, zone outpoints, guides, transition start points etc | |||
==== Go to Zone Start ==== | ==== Go to Zone Start ==== | ||
Goes to the start of the Zone. (See [[Kdenlive/Manual/Monitors#Creating_Zones_in_Clip_Monitor|Creating Zones in Clip Monitor]] for info about what a Zone is) | Goes to the start of the Zone. (See [[Kdenlive/Manual/Monitors#Creating_Zones_in_Clip_Monitor|Creating Zones in Clip Monitor]] for info about what a Zone is) |
Revision as of 07:05, 12 August 2012
Clip Monitor - Right Click Menu
Play ...
Play
Play Zone
Plays the current zone and stops. (See Creating Zones in Clip Monitor for info about what a Zone is)
Loop Zone
Plays the current zone in a continuous loop. (See Creating Zones in Clip Monitor for info about what a Zone is)
Go To
Go to Project Start
When this item is selected from Clip Monitor it goes the begining of the clip. (When selected in project monitor it goes to the begining of the project)
Go to Previous Snap Point
Moves the clip position to the previous Snap Point. Snap points are sections in clips that other clips snap to when "Snap" is turned on.
Snap points include markers, zone inpoints, zone outpoints, guides, transition start points etc
Go to Zone Start
Goes to the start of the Zone. (See Creating Zones in Clip Monitor for info about what a Zone is)
Go to Clip Start
Not working. Use Go To Project Start to make the clip monitor move to start of the clip.
Go to Clip End
Not working. Use Go To Project End to make the clip monitor move to end of the clip.
Go to Zone End
Goes to the end of the Zone. (See Creating Zones in Clip Monitor for info about what a Zone is)
Go to Next Snap Point
Go to Project End
When this item is selected from Clip Monitor it goes the end of the clip. (When selected in project monitor it goes to the end of the project)
Markers
Add Marker
Adds a new marker into the clip at the current time point.
Edit Marker
Brings up a dialog where you can edit the marker that is at the current time point. Use Go to marker to put the monitor at the marker you want to edit.
Delete Marker
Deletes the marker that is a the current timepoint. Use Go to marker to put the monitor at the marker you want to edit.
Delete All Markers
Deletes all the markers from the current clip.
Go to marker...
Same a Go to Marker below.
Go to marker...
The menu item pops out a list of existing markers to select from. When one is selected the Clip monitor moves to that marker.
Save zone
This brings up the Save Zone dialog
This causes the current zone (see Creating Zones in Clip Monitor) to be saved as a .mlt file. This is a MLT video playlist file which is an xml format file describing the zone that we saved.
You can then load the .mlt files as clips into the project monitor and edit them like any other clip.
Extract Zone
This brings up the Cut Clip dialog which appears to be setup to extract the zone into a new file and add it to the project tree.
On the authors 0.9.2 version of kdenlive this feature is broken
ffmpeg version 0.8.3-4:0.8.3-0ubuntu0.12.04.1, Copyright (c) 2000-2012 the Libav developers built on Jun 12 2012 16:37:58 with gcc 4.6.3 [dv @ 0x9d71480] Can't initialize DV format! Make sure that you supply exactly two streams: video: 25fps or 29.97fps, audio: 2ch/48kHz/PCM (50Mbps allows an optional second audio stream) Output #0, dv, to '/home/ttguy/Videos/Tape3_006_0.dv': Metadata: encoder : Lavf53.21.0 Stream #0.0: Video: dvvideo, yuv420p, 720x576 [PAR 64:45 DAR 16:9], q=2-31, 28800 kb/s, 90k tbn, 25 tbc Stream #0.1: Audio: pcm_s16le, 32000 Hz, 2 channels, 1024 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Could not write header for output file #0 (incorrect codec parameters ?)
Extract frame
Extracts the frame currently in the clip monitor as a .PNG image which you can save to the file system.
Set current image as thumbnail
This will change the thumbnail that represents this clip in the project tree to the frame that is currently selected in the clip monitor.
Monitor overlay infos
???
Real time (drop frames)
Setting this to the Checked state means the clip monitor will drop frames durring playback to ensure the clip plays in real time. This does not effect the final rendered file - it just effect how the clip appears when being previewed in the clip monitor