BlinKen/el: Difference between revisions
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(Created page with "Το '''Blinken''' βασίζεται σε ένα ηλεκτρονικό παιχνίδι που κυκλοφόρησε το 1978, το οποίο ζητά από τους π...") |
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==Περιγραφή== | ==Περιγραφή== | ||
'''Blinken''' | Το '''Blinken''' βασίζεται σε ένα ηλεκτρονικό παιχνίδι που κυκλοφόρησε το 1978, το οποίο ζητά από τους παίκτες να απομνημονεύσουν ακολουθίες αυξανόμενου μήκους. | ||
On the face of the device, there are 4 different color buttons, each one with their own distinctive sound. These buttons light up randomly, creating the sequence that the player must then recall. If the player is successful in remembering the sequence of lights in the correct order, they advance to the next stage, where an identical sequence with one extra step is presented. If they are incorrect, the game is lost, and the player must start again from the beginning. | On the face of the device, there are 4 different color buttons, each one with their own distinctive sound. These buttons light up randomly, creating the sequence that the player must then recall. If the player is successful in remembering the sequence of lights in the correct order, they advance to the next stage, where an identical sequence with one extra step is presented. If they are incorrect, the game is lost, and the player must start again from the beginning. |
Revision as of 17:32, 9 December 2012
Αρχική » Εφαρμογές » Εκπαίδευση » BlinKen
\ | Το Blinken είναι η δική μας εκδοχή του γνωστού παιχνιδιού Simon Says.
Αποτελεί τμήμα του Εκπαιδευτικού Προγράμματος του KDE. |
Περιγραφή
Το Blinken βασίζεται σε ένα ηλεκτρονικό παιχνίδι που κυκλοφόρησε το 1978, το οποίο ζητά από τους παίκτες να απομνημονεύσουν ακολουθίες αυξανόμενου μήκους.
On the face of the device, there are 4 different color buttons, each one with their own distinctive sound. These buttons light up randomly, creating the sequence that the player must then recall. If the player is successful in remembering the sequence of lights in the correct order, they advance to the next stage, where an identical sequence with one extra step is presented. If they are incorrect, the game is lost, and the player must start again from the beginning.
The goal is to get a high score - each step in the sequence is worth one point, so correct entry of a sequence of 8 lights is worth 8 points on the high score table.