User:Andrew/HIG/ViewAndNavigation: Difference between revisions
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Viewing and Navigation encompasses the wide variety of behaviors and operations that allow users to navigate the interface and affect its presentation. | Viewing and Navigation encompasses the wide variety of behaviors and operations that allow users to navigate the interface and affect its presentation. | ||
== | == Commands == | ||
* [https://techbase.kde.org/Projects/Usability/HIG/Buttons Push Button] - Use a push button to initiate an action when the user clicks it. | * [https://techbase.kde.org/Projects/Usability/HIG/Buttons Push Button] - Use a push button to initiate an action when the user clicks it. | ||
* [https://techbase.kde.org/Projects/Usability/HIG/Toggle_Buttons Toggle button] - Use a toggle button to indicate a state, preferably in toolbars only. | * [https://techbase.kde.org/Projects/Usability/HIG/Toggle_Buttons Toggle button] - Use a toggle button to indicate a state, preferably in toolbars only. | ||
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* [https://techbase.kde.org/Projects/Usability/HIG/ContextMenu Context menu] - Provide a context menu for controls with implicit functions. | * [https://techbase.kde.org/Projects/Usability/HIG/ContextMenu Context menu] - Provide a context menu for controls with implicit functions. | ||
* [https://techbase.kde.org/Projects/Usability/HIG/Keyboard_Accelerators Accelerators] and [https://techbase.kde.org/Projects/Usability/HIG/Keyboard_Shortcuts shortcuts] - Support keyboard access by accelerators and shortcuts. | * [https://techbase.kde.org/Projects/Usability/HIG/Keyboard_Accelerators Accelerators] and [https://techbase.kde.org/Projects/Usability/HIG/Keyboard_Shortcuts shortcuts] - Support keyboard access by accelerators and shortcuts. | ||
* [https://techbase.kde.org/Projects/Usability/HIG/Dialogs Dialogs] - | * [https://techbase.kde.org/Projects/Usability/HIG/Dialogs Dialogs] - Use dialogs carefully and sparingly to avoid inappropriate interruption and communicate the actions the user perform clearly. | ||
* [https://techbase.kde.org/Projects/Usability/HIG/Command_Link Command Link] - Use a command link to navigate between pages. | * [https://techbase.kde.org/Projects/Usability/HIG/MessageWidget Message Panel] - Use a message panel to informs users of a non-critical problem or special condition. | ||
* [https://techbase.kde.org/Projects/Usability/HIG/Command_Link Command Link] - Use a command link to navigate between pages. | |||
* Try to omit the [https://techbase.kde.org/Projects/Usability/HIG/StatusBar status bar] from your application. | * Try to omit the [https://techbase.kde.org/Projects/Usability/HIG/StatusBar status bar] from your application. | ||
Revision as of 04:14, 25 September 2014
Viewing and Navigation encompasses the wide variety of behaviors and operations that allow users to navigate the interface and affect its presentation.
Commands
- Push Button - Use a push button to initiate an action when the user clicks it.
- Toggle button - Use a toggle button to indicate a state, preferably in toolbars only.
- Toolbar - Provide a toolbar for frequently used functions.
- Context menu - Provide a context menu for controls with implicit functions.
- Accelerators and shortcuts - Support keyboard access by accelerators and shortcuts.
- Dialogs - Use dialogs carefully and sparingly to avoid inappropriate interruption and communicate the actions the user perform clearly.
- Message Panel - Use a message panel to informs users of a non-critical problem or special condition.
- Command Link - Use a command link to navigate between pages.
- Try to omit the status bar from your application.
Grouping
- Arrange associated controls by using a labeled group box or an unlabeled frame.
- Allow users to resize aligned groups by placing a splitter between the groups.
- Use tabs to show related information on separate pages.
Complex views
- Use a list view to show some items out of one category.
- Use a tree view to show items with a single, natural, hierarchical categorization.
- If you really need to create your own widget follow the guidelines for custom controls.
- Double check the guidelines about plotting diagram/charts.
Patterns
- Navigation Patterns - Select patterns appropriate for the application content
- Content Patterns - A collection of consistent ways to present content
- Images - Guidelines and patterns for displaying images
- Icons and text - Patterns for consistently showing icons with text
- Viewing vs Editing - Patterns and guidelines for laying out content that is primarily viewed.
- Search and Filter- Patterns for exposing search and filter functions
- Wizard - Patterns for guiding the user through a series of step to accomplish a task
- Tooltips - Patterns for consistent presentation of information in tooltips.