Kdenlive/Manual/Installation: Difference between revisions
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Building scripts are ready for up-to-date systems, so run respectively <code>emerge kdenlive</code> or <code>pacman -S kdenlive</code> or <code>pkg_add kdenlive</code>, etc. | Building scripts are ready for up-to-date systems, so run respectively <code>emerge kdenlive</code> or <code>pacman -S kdenlive</code> or <code>pkg_add kdenlive</code>, etc. | ||
==== Windows and MacOS ==== | |||
The introduction says kdnenlive "works on many systems (*BSD, Windows, MacOS...) as it relies only on portable components". So where is the info on building this on a Windows or a MacOS ? | |||
=== Installing from source === <!--T:12--> | === Installing from source === <!--T:12--> |
Revision as of 13:38, 9 June 2012
Installation
Install binary packages
Multimedia packages are made available on many alternative repositories, often because of distributions restrictions on available codecs due to patents in some countries (mainly US for the moment).
Everything would be perfect in a wonderful world if package builders would contribute to official distributions, and multimedia editors chose only free codecs to promote their use worldwide ... So try to stick to distributions deliveries?
Debian, Ubuntu and derivatives
Debian project ships Kdenlive packages since "squeeze" (6.0) release, however to benefit from recent updates and bugfixes you might consider upgrading to a "testing" release or even "sid".
Ubuntu also offers Kdenlive since "gutsy" (7.10), but for similar reasons it could be preferable to upgrade to the latest release.
In both cases a simple apt-get install kdenlive
should then work.
Fedora, RedHat and derivatives
RPM packages are not yet maintained in official branch, so you must go through unofficial RPM Fusion repository. Follow the site recommendations to make them available and end with yum install kdenlive
Gentoo, Arch, BSD ports
Building scripts are ready for up-to-date systems, so run respectively emerge kdenlive
or pacman -S kdenlive
or pkg_add kdenlive
, etc.
Windows and MacOS
The introduction says kdnenlive "works on many systems (*BSD, Windows, MacOS...) as it relies only on portable components". So where is the info on building this on a Windows or a MacOS ?
Installing from source
If you want to test latest committed code or your personal patches, you will have to build Kdenlive (and probably MLT) on your own.
You can use your distribution's package building procedure to use its software management system to install/upgrade/remove the binaries and data, and eventually share your builds (and even contribute to package maintainance - refer to the respective distribution manual).
If you prefer you can build & install Kdenlive to a local area (preferably not /usr, but rather /usr/local or $HOME/my_local_builds/kdenlive-last-release or similar). It is then recommanded to use the build script [1]
- ↑ on distributions older than Debian 6 or Ubuntu 10.04 and derivatives, you need to set
ENABLE_SWFDEC=0
in the config variables of the script