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MacPorts is a source-based system - there is not a binary app bundle for Kdenlive. Therefore, '''Kdenlive''' and all of its numerous dependencies including multimedia libraries, KDE, and Qt must be compiled. This can take a long time and much disk space! Furthermore, it is not unusual for something not to build correctly; it is definitely not something for the novice, impatient, or "faint of heart."
MacPorts is a source-based system - there is not a binary app bundle for Kdenlive. Therefore, '''Kdenlive''' and all of its numerous dependencies, including multimedia libraries, KDE, and Qt, must be compiled. This can take a long time and much disk space! Furthermore, it is not unusual for something not to build correctly; it is definitely not something for the novice, impatient, or "faint of heart."


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For more details see [http://www.kdenlive.org/user-manual/downloading-and-installing-kdenlive/pre-compiled-packages/mac-os-x-packages-macports this]
For more details see [http://www.kdenlive.org/user-manual/downloading-and-installing-kdenlive/pre-compiled-packages/mac-os-x-packages-macports this].


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Revision as of 01:30, 23 November 2014

Kdenlive on OS X

Kdenlive and MLT can compile and run under Mac OS X. Packages are available from the MacPorts project.


MacPorts is a source-based system - there is not a binary app bundle for Kdenlive. Therefore, Kdenlive and all of its numerous dependencies, including multimedia libraries, KDE, and Qt, must be compiled. This can take a long time and much disk space! Furthermore, it is not unusual for something not to build correctly; it is definitely not something for the novice, impatient, or "faint of heart."

For more details see this.