Kig: Difference between revisions

From KDE Wiki Sandbox
No edit summary
(→‎Screenshots: Added more screenshots)
Line 23: Line 23:


{| cellpadding="5"
{| cellpadding="5"
| [[Image:kig-exports.png|230px|thumb]]
| [[Image:Kig-select_and_names.png|350px|thumb]]
| '''Kig''' exports to several formats: bitmap images, XFig and SVG vector format, LaTeX)
| You can select objects by drawing a box. Give each object a suitable name.
|-
| [[Image:kig-polygons.png|350px|thumb]]
| '''Kig''' has a tool for drawing regular polygons. Arbitrary polygons are supported, too.
|}
|}
See [[Kig/Screenshots|more screenshots...]]


==Documentation==
==Documentation==

Revision as of 17:55, 7 July 2010

Home » Applications » Education » Kig

Under Construction
This is a new page, currently under construction!


Kig is a program for exploring geometric constructions.

It is part of the KDE Education Project.

All three segment axes of a triangle intersect in one point which is the center of the circumscribed circle.


Kig is meant as a better replacement for such free programs as KGeo, KSeg and Dr. Geo and commercial programs like Cabri.

Kig is a useful and powerful utility for high school students and teachers, and as a fun project for me and others. I have learned a lot by working on it, and it's fun to work together with other people on it. I've written much of the Kig code myself, but I've also had a lot of help from other people.

Features

Screenshots

You can select objects by drawing a box. Give each object a suitable name.
Kig has a tool for drawing regular polygons. Arbitrary polygons are supported, too.

See more screenshots...

Documentation

Kig Macros

Since Kig can import and use third-part macros as built-in objects, it can have new objects, being more and more powerful.

If you don't know how to import a macro, please read the FAQ.