KDevelop5/Manual/Running programs
Running programs in KDevelop
Once you have built a program, you will want to run it. To do this, need to configure Launches for your project. A Launch consists of the name of an executable, a set of command line parameters, and an execution environment (such as "run this program in an external terminal", or "run this program in the debugger").
Setting up launches in KDevelop
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- Select from the menubar.
- Highlight the project you want to add a launch for and click on the
/ button.
- From the drop down menu shown, select the name of the launch configuration.
- Enter the name you want to call the launch configuration (you can edit it later by double clicking it ).
- In the executable tab, choose the project target or the path where you want to run the program.
Any required command line arguments can be specified in the
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If you need to build the executable or add libraries before running it,add the dependencies tab at the bottom of the page,
- select from the dropdown menu.
- Select the
symbol to the right of the textbox and select whatever target you want to have built.
- Click Ok.
To configure a debug launch:
- Select on the symbol under the selected launch configuration on the left tab.
- add the path to the debugger program.
if this is the system's default debugger (e.g. gdb on Linux), then you don't need to do this step.
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To run the program:
- From the menu bar, select Shift + F9. or use the shortcut
Your program should now run in an external terminal window of KDevelop. The picture above shows the result: The new
tool subwindow at the bottom shows the output of the program that is being run, in this case the nano text editing program.
Some useful keyboard shortcuts
Running a program | |
---|---|
F8 | Build (call make) |
Shift + F9 | Run |
F9 | Run program in the debugger; you may want to set breakpoints beforehand, for example by right-clicking with the mouse on a particular line in the source code |